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Warsow crasht[erledigt]

Premutos

Newbie
Moin. Hat irgendjemand eine Ahnung, wie ich Warsow zum laufen kriege?
Wenn ich es starten will, crasht es zurück zum Desktop und der Desktop ist auf einmal "zu groß" für den Monitor... hab dann quasi einen Desktop zum scrollen...
hier mal die Meldung, wenn ich über Konsole starte:
Code:
./warsow-bin: /usr/lib/libcurl.so.3: no version information available (required by ./warsow-bin)
Added pk3 file ./basewsw/data0fix1.pk3 (7 files)
Added pk3 file ./basewsw/data0fix2.pk3 (18 files)
Added pk3 file ./basewsw/data0.pk3 (884 files)
Added pk3 file ./basewsw/map_wctf1.pk3 (19 files)
Added pk3 file ./basewsw/map_wtest1.pk3 (58 files)
Added pk3 file ./basewsw/map_wtest3.pk3 (31 files)
Added pk3 file ./basewsw/map_wtest4.pk3 (89 files)
Added pk3 file ./basewsw/map_wdm1.pk3 (35 files)
Added pk3 file ./basewsw/map_wdm2.pk3 (53 files)
Added pk3 file ./basewsw/map_wdm5.pk3 (97 files)
Added pk3 file ./basewsw/map_wmid1.pk3 (21 files)
Added pk3 file ./basewsw/map_wmid2.pk3 (2 files)
Added pk3 file ./basewsw/map_wmid3.pk3 (13 files)
Using /home/premutos/.warsow/basewsw for writing
Unknown command "snd_restart"
Unknown command "in_restart"
execing default.cfg
Line has unmatched quote, discarded.
couldn't exec config.cfg
couldn't exec autoexec.cfg
fs_usehomedir is write protected.
Server running at 20 pps
Console initialized.

------- sound initialization -------
SDL Audio driver initializing...
Calling SDL_Init(SDL_INIT_AUDIO)...
SDL_Init(SDL_INIT_AUDIO) passed.
SDL audio driver is "alsa"
Format we requested from SDL audio device:
Format: AUDIO_S16LSB
Freq: 22050
Samples: 512
Channels: 2

Format we actually got:
Format: AUDIO_S16LSB
Freq: 22050
Samples: 512
Channels: 2

Starting SDL audio callback...
SDL audio initialized.
Loaded libvorbisfile.so
sound sampling rate: 22050
------------------------------------

----- R_Init -----
ref_gl version: GL 0.01
Using libGL.so.1 for OpenGL...Display initialization
..XFree86-VidMode Extension Version 2.2
..Failed to get colorbits 24, depthbits 24, stencilbits 0
..Got colorbits 16, depthbits 16, stencilbits 0
800x600 -> 1024x768: 168
800x600 -> 800x600: 0
800x600 -> 800x600: 0
800x600 -> 800x600: 0
800x600 -> 800x600: 0
800x600 -> 800x600: 0
800x600 -> 800x600: 0
800x600 -> 960x720: 120
800x600 -> 864x648: 48
800x600 selected
...setting fullscreen mode 4:
GL_VENDOR: Mesa project: www.mesa3d.org
GL_RENDERER: Mesa GLX Indirect
GL_VERSION: 1.2 (1.5 Mesa 6.4.1)
GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_TEXTURE_UNITS: 8
GL_MAX_CUBE_MAP_TEXTURE_SIZE: 2048

mode: 4, fullscreen
CDS: enabled
picmip: 0
texturemode: GL_LINEAR_MIPMAP_NEAREST
swap interval: disabled
compiled vertex array: disabled
multitexture: enabled
texture cube map: enabled
texture3D disabled
texenv add: enabled
texenv combine: enabled
texenv dot3: enabled
NVtexenv combine4: disabled
texture edge clamp: disabled
anisotropic filtering: disabled
compressed textures: disabled
draw range elements: disabled
vertex buffer object: disabled
BGRA byte order: disabled
----- finished R_Init -----
X Error of failed request:  XF86DGANoDirectVideoMode
  Major opcode of failed request:  136 (XFree86-DGA)
  Minor opcode of failed request:  2 (XF86DGADirectVideo)
  Serial number of failed request:  63
  Current serial number in output stream:  64
Hoffe, damit kann jemand was anfangen und mir evtl helfen, das zum laufen zu bringen...
thx
 
OP
P

Premutos

Newbie
Code:
name of display: :0.0
display: :0  screen: 0
direct rendering: No
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
    GLX_EXT_import_context, GLX_OML_swap_method, GLX_SGI_make_current_read,
    GLX_SGIS_multisample, GLX_SGIX_hyperpipe, GLX_SGIX_swap_barrier,
    GLX_SGIX_fbconfig
client glx vendor string: ATI
client glx version string: 1.3
client glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
    GLX_ARB_get_proc_address, GLX_SGI_video_sync, GLX_ARB_multisample,
    GLX_ATI_pixel_format_float, GLX_ATI_render_texture
GLX extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
    GLX_ARB_multisample
OpenGL vendor string: Mesa project: www.mesa3d.org
OpenGL renderer string: Mesa GLX Indirect
OpenGL version string: 1.2 (1.5 Mesa 6.4.1)
OpenGL extensions:
    GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_texture_border_clamp,
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
    GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
    GL_ARB_transpose_matrix, GL_EXT_abgr, GL_EXT_blend_color,
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_texture_env_add,
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
    GL_EXT_texture_lod_bias

   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x23 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  0  0  0  0  0  1 0 None
0x24 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16  0  1 0 None
0x25 24 tc  0 32  0 r  y  .  8  8  8  8  0 16  8 16 16 16 16  1 0 None
0x26 24 tc  0 32  0 r  .  .  8  8  8  8  0 16  8 16 16 16 16  1 0 None
0x27 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  0  0  0  0  0  1 0 None
0x28 24 dc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16  0  1 0 None
0x29 24 dc  0 32  0 r  y  .  8  8  8  8  0 16  8 16 16 16 16  1 0 None
0x2a 24 dc  0 32  0 r  .  .  8  8  8  8  0 16  8 16 16 16 16  1 0 None
Argh!! Ich hab vergessen, dass ich gestern ein Kernel-Update gemacht habe.... *ankoppklatsch*
Die anderen Spiele (Doom3, Quake3 etc) laufen auch nicht mehr....
Muss ich jetzt den Treiber nochmal komplett neu installieren, oder kann ich den installierten Treiber irgendwie an den aktuellen Kernel anpassen?

Edit:
Code:
fglrx-kernel-build.sh
hat scheinbar ausgereicht...
jedenfalls läuft jetzt alles wieder. Aber reicht das, oder sollte man den Treiber besser nochmal komplett neu installieren?
 
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