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Doom3 will nicht starten

Hallo

ich habe den Doom3 installer installiert

Code:
doom3-linux-1.3.1302.x86.run

unter Suse 10.0 und die wichtigen Dateien von den Doom cd´s kopiert nach

Code:
/usr/local/games/doom3/base

game01.pk4  game03.pk4  pak001.pk4  pak003.pk4  pak005.pk4  pak007.pk4
game02.pk4  pak000.pk4  pak002.pk4  pak004.pk4  pak006.pk4

wenn ich nun doom3 starten will gehts nicht hier meine fehlermeldung vielleicht wird ja jemand schlau draus und kann mir helfen!

Code:
DOOM 1.3.1302 linux-x86 May 12 2005 14:56:44
found interface lo - loopback
found interface eth1 - 192.168.2.100/255.255.255.0
found interface ippp0 - 217.65.20.135/255.255.255.255
------ Initializing File System ------
Loaded pk4 /usr/local/games/doom3/base/game01.pk4 with checksum 0xe9d5adcf
Loaded pk4 /usr/local/games/doom3/base/game02.pk4 with checksum 0x80401dd2
Loaded pk4 /usr/local/games/doom3/base/game03.pk4 with checksum 0x351c23e8
Loaded pk4 /usr/local/games/doom3/base/pak000.pk4 with checksum 0x28d208f1
Loaded pk4 /usr/local/games/doom3/base/pak001.pk4 with checksum 0x40244be0
Loaded pk4 /usr/local/games/doom3/base/pak002.pk4 with checksum 0xc51ecdcd
Loaded pk4 /usr/local/games/doom3/base/pak003.pk4 with checksum 0xcd79d028
Loaded pk4 /usr/local/games/doom3/base/pak004.pk4 with checksum 0x765e4f8b
Loaded pk4 /usr/local/games/doom3/base/pak005.pk4 with checksum 0x8ffc3621
Loaded pk4 /usr/local/games/doom3/base/pak006.pk4 with checksum 0x95b65ab
Loaded pk4 /usr/local/games/doom3/base/pak007.pk4 with checksum 0x666bdb3c
Current search path:
/home/reikd/.doom3/base
/usr/local/games/doom3/base
/usr/local/games/doom3/base/pak007.pk4 (38 files)
/usr/local/games/doom3/base/pak006.pk4 (48 files)
/usr/local/games/doom3/base/pak005.pk4 (63 files)
/usr/local/games/doom3/base/pak004.pk4 (5137 files)
/usr/local/games/doom3/base/pak003.pk4 (4676 files)
/usr/local/games/doom3/base/pak002.pk4 (6120 files)
/usr/local/games/doom3/base/pak001.pk4 (8972 files)
/usr/local/games/doom3/base/pak000.pk4 (2698 files)
/usr/local/games/doom3/base/game03.pk4 (2 files)
/usr/local/games/doom3/base/game02.pk4 (2 files)
/usr/local/games/doom3/base/game01.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
5206 strings read from strings/english.lang
Couldn't open journal files
execing editor.cfg
execing default.cfg
couldn't exec DoomConfig.cfg
couldn't exec autoexec.cfg
5206 strings read from strings/english.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Setup X display connection
dlopen(libGL.so.1)
Initializing OpenGL display
Using XFree86-VidModeExtension Version 2.2
DGA DirectVideo Mouse (Version 2.0) initialized
Free86-VidModeExtension Activated at 640x480
Using 8/8/8 Color bits, 8 Alpha bits, 16 depth, 8 stencil display.
GL_RENDERER: Mesa GLX Indirect
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multitexture GL_ARB_po
int_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_te
xture_border_clamp GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture
_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_
mirrored_repeat GL_ARB_transpose_matrix GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgr
a GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_ble
nd_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_copy_texture GL_E
XT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_p
ixels GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT
_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stenc
il_two_side GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3
D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL
_EXT_texture_env_dot3 GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_textu
re_rectangle GL_EXT_vertex_array GL_APPLE_packed_pixels GL_ATI_texture_env_combi
ne3 GL_ATI_texture_mirror_once GL_ATIX_texture_env_combine3 GL_IBM_texture_mirro
red_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_ycbcr_texture
GL_NV_blend_square GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_texture_rec
tangle GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge
_clamp GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SGIX_shadow_a
mbient GL_SUN_multi_draw_arrays

------- Input Initialization -------
XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK
XKB extension present on server ( 0x1:0x0 )
------------------------------------
dlopen(libasound.so.2)
asoundlib version: 1.0.9
Alsa is available
------ Alsa Sound Initialization -----
opened Alsa PCM device default for playback
device buffer size: 15052 frames ( 60208 bytes )
allocated a mix buffer of 16384 bytes
--------------------------------------
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
X..GL_ARB_texture_non_power_of_two not found
X..GL_ARB_texture_compression not found
X..GL_EXT_texture_filter_anisotropic not found
...using GL_EXT_texture_lod
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
X..GL_NV_register_combiners not found
...using GL_EXT_stencil_two_side
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
X..GL_ARB_vertex_buffer_object not found
X..GL_ARB_vertex_program not found
X..GL_ARB_fragment_program not found
X..EXT_depth_bounds_test not found
---------- R_NV20_Init ----------
Not available.
----------- R200_Init -----------
Not available.
---------- R_ARB2_Init ----------
Not available.
----- R_ReloadARBPrograms -----
glprogs/test.vfp: GL_VERTEX_PROGRAM_ARB not available
glprogs/test.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/interaction.vfp: GL_VERTEX_PROGRAM_ARB not available
glprogs/interaction.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/bumpyEnvironment.vfp: GL_VERTEX_PROGRAM_ARB not available
glprogs/bumpyEnvironment.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/ambientLight.vfp: GL_VERTEX_PROGRAM_ARB not available
glprogs/ambientLight.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/shadow.vp: GL_VERTEX_PROGRAM_ARB not available
glprogs/R200_interaction.vp: GL_VERTEX_PROGRAM_ARB not available
glprogs/nv20_bumpAndLight.vp: GL_VERTEX_PROGRAM_ARB not available
glprogs/nv20_diffuseColor.vp: GL_VERTEX_PROGRAM_ARB not available
glprogs/nv20_specularColor.vp: GL_VERTEX_PROGRAM_ARB not available
glprogs/nv20_diffuseAndSpecularColor.vp: GL_VERTEX_PROGRAM_ARB not available
glprogs/environment.vfp: GL_VERTEX_PROGRAM_ARB not available
glprogs/environment.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/arbVP_glasswarp.txt: File not found
glprogs/arbFP_glasswarp.txt: File not found
-------------------------------
WARNING: vertex array range in virtual memory (SLOW)
signal caught: Segmentation fault
si_code 1
Trying to exit gracefully..
Shutting down sound hardware
----------- Alsa Shutdown ------------
close pcm
dlclose
--------------------------------------
idRenderSystem::Shutdown()

also ich sehe ja das er einige sachen nicht findet aber wie kann man das lösen?

Vielen Dank für eure Hilfe!

LG
Bart
 
OP
B

Bart Marley

Newbie
Hmm ich habe gar keinen installiert von Hand ich habe einfach Suse installiert und keine anderen Treiber installiert.

Im Lappi, auf dem ich Suse nutze, ist eine ATI Mobile Karte drin muß ich für die einen extra Treiber installieren?

Bart
 

Grothesk

Ultimate Guru
Sorry, ich hatte von den Meldungen her darauf geschlossen, das du einen nVidia-Chip drin hast...
Natürlich musst du für 3D-Support auch die 3D-Treiber installieren. Dafür gibt es aber mit 'SAX2' ein eigenes Forum. Dort ist auch ein HowTo zu finden, wie die du die Treiber installierst.
 

BdMdesigN

Member
Welche Destop ein stellung fährst Du ?? 16 oder 24 bit ??

Bei 16 bit bitte auf 24 bit umstellen dann gehts


MfG BdMdesigN
 
OP
B

Bart Marley

Newbie
Hi

es sind 24 bit eingestellt, ich ahbe eben extra nochmal nachgeschaut

übrigends ist es keine ATI Mobile sondern eine ATI Radeon LY

und es sind 1024x768 (XGA) mit 16,7 MIO [24 bit] farben eingestellt

hat noch jemand eine Idee?

Vielen Dank!

Bart
 
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